Room 158) 30’ x 20’ x 20’ (12,000 cubic feet) empty
Room 159) 40’ x 50’ x 15’ (30,000)
henchmen and hirelings to Grag the unholyNortheast secret door: push downwards
East secret door: Knock or touch by any who live here.
Hench: Finro NE human male Fighter 5 Bastard sword LE +3/+5, long bow +2,
10 arrows +1, 20 arrows, Ring of Vampiric Regeneration,
Foot soldiers flail +2, banded mail +2
Hench: Gis NE human female Fighter 5 long sword +2, Great bow +2, 10 arrows +1,
Ring of Fire Resistance, Dagger +1, Plate +1
Hire: Zug NE human male Fighter 5 long sword +4/double damage vs. Paladins,
foot soldier’s flail + 2, Ring of Invisibility with inaudability,
Ring of Levitation, Banded +1
Hench: Anju NE Half-elf male Fighter 5/Magic-User 5 specialize long sword +1,
Wand of Fireballs 20 charges 6d6 1 fireball per charge holds
28 charges, Scroll Flash 10d6, Flash 10d6, Flash 10d6 ( at 15th),
Scroll Confusion (14th), Fear (14th), Ice Storm (14th),
Chain +3, Shield +1
Hire: Hin NE Half-elf female Fighter 5/ Magic-User 5 specialize long sword +3,
Ring of Fire Resistance, Scroll Flash 10d6, Flash 10d6,
Magic Missle 3d4+4, Magic Missle 3d4+4, Charm Person,
Charm Person, Chain +1
Hire: Gash the Loathsome NE Cleric 6 human male Foot soldier’s mace +4,
Rod of Smiting +3, Ring of Fire Resistance, Ring of
Vampiric Regeneration, Plate +3, Shield +2,
5 vials unoly water, 6 flasks oil
small chest: locked, needles in lock, -4 SR vs. poison
2’ x 1’ x 1’
seven 300 gp gems, one 1,000 gp gem, 75 gp, 100 sp
Room 160) 50’ x 10’ x 30’ empty
on floor first glyph of warding: Han blinding flash affects any within 10’,blinded for 12 rounds, SR 1/2 time.
on wall and ceiling second Myb drain -3 to Dex, restoration spell or
Wish to regain Dexterity,
SR -1 Dex.
on ceiling and walls third Wod Scream stun all within 20’ for 12 rounds,
SR half time. Alert any within 50’;
60 percent chance of wandering monsters.
West secret door: Knock or Dispel Magic vs. 5th
North secret door: Knock or Dispel Magic vs. 5th
Room 161) 10’ x 20’ x 10’
South secret door: push upwardsProtein Polymorph 6 HD ( Fiend Folio) along the east and west walls, along ceiling
Chest: 3,000 gp, Dust of Disappearance (30), Stone of Good Luck, Potion of Longevity,
one 400 gp jewelry (silver gold bracelet), one 2700 gp jewelry ( jade inlaid
platinum bracelet), one 12000 gp jewelry ( platinum necklace with 3 emeralds)
Room 256) 10’ x 30’ x 10’ empty
Room 257) 30’ x 10’ x 10’ empty
East secret door: Knock or Dispel Magic vs. 5thWest secret door: push on left
Room 258) 10’ x 30’ x 10’ empty
Room 259) 30’ x 10’ x 10’
North secret door: push up
Room 260) 10’ x 40’ x 10’ duplicate on map 2B -3 empty
Room 261) 50’ x 10’ x 30’ empty
Room 262) 10’ x 50’ x 15’
Apparition in the wall ( Fiend Folio)
Room 263) 130’ x 10’ x 50’ (65,000 cubic feet) empty
Room 264) 30’ x 10’ x 50’ – 10’ x 30’ x 50’ (30,000) empty
West secret door: push by evil or Knock or Dispel Magic vs. 5thSouth secret door: push left after wooden bar is removed in room 159
A small hole in the wall connects this room to room 319
Room 290) 60’ x 10’ x 50’ and on map 2F 2 empty
East secret door: elf or dwarf touch or Dispel Masgic vs. 12thWest secret door: Knock or Dispel Magic vs. 8th
Room 310) 10’ x 20’ x 20’ empty
North secret door: push up
Room 311) 10’ x 20’ x 50’ (10,000)
North secret door: push down
Room 319) 50’ x 10’ x 50’ – 20’ x 10’ x 50’ ( 35,000)
short metal and wood ladder leads up to room 264West secret door: push down
Glyph of Warding on map walls Wod/Screamer
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